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The routines in this module provide a simple way for games to keep track of the user's score in a game.
The programmer needs to call gnome_score_init() with the name of
the game prior to accessing any of the other gnome_score functions.
gnome_score_log() should then be called every time the user ends a
round. To get a list of the most notable scores, you call the
GNOME Games should call this routine as the first statement
Logs a score entry for the user.