The routines in this module provide a simple way for games to keep track of the user's score in a game.
The programmer needs to call gnome_score_init() with the name of
the game prior to accessing any of the other gnome_score functions.
gnome_score_log() should then be called every time the user ends a
round. To get a list of the most notable scores, you call the
GNOME Games should call this routine as the first statement
|gamename :||Identifies the game name.|
|Returns :||0 on success, returns -1 on failure. group privileges are dropped regardless of the status returned.|
Logs a score entry for the user.
|score :||the score achieved by the user in this game|
|level :||level on which the score was obtained|
|higher_to_lower_score_order :||biggers is better or not|
|Returns :||0 on failure or the status from the gnome-score helper program.|