Main Page Class Hierarchy Compound List File List Compound Members
csPixmap Class Reference This class is an simple set of inline routines good as an abstraction for simple 2D sprites.
More...
#include <cspixmap.h >
Inheritance diagram for csPixmap:
List of all members.
Public Methods
virtual ~csPixmap ()
Destructor.
virtual int Width ()=0
return current width of this pixmap.
virtual int Height ()=0
return current height of this pixmap.
virtual void Advance (csTicks ElapsedTime)=0
advance in time.
virtual iTextureHandle * GetTextureHandle ()=0
return current texture handle.
virtual void DrawScaled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0)=0
Draw the pixmap given the screen position and new size.
void DrawScaledAlign (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int alnx, int alny, uint8 Alpha=0)
Draw the pixmap given the screen position and new size (aligned).
void Draw (iGraphics3D *g3d, int sx, int sy, uint8 Alpha=0)
Draw the pixmap without rescale.
void DrawAlign (iGraphics3D *g3d, int sx, int sy, int alnx, int alny, uint8 Alpha=0)
Draw the pixmap without rescale (aligned).
virtual void DrawTiled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0)=0
Draw the pixmap tiled over an area. More...
void DrawTiled (iGraphics3D *g3d, int sx, int sy, int w, int h, uint8 Alpha=0)
Fill a rectangle with the pixmap, tiled.
Detailed Description
This class is an simple set of inline routines good as an abstraction for simple 2D sprites.
Pixmaps can be drawn with a transparent key color as well as without transparent color: all this depends on texture handle. Note that this class is only used as the interface to several implementations of pixmaps, for example csSimplePixmap .
Member Function Documentation
void csPixmap::DrawTiled (
iGraphics3D * g3d ,
int sx ,
int sy ,
int sw ,
int sh ,
int orgx ,
int orgy ,
uint8 Alpha = 0 ) [pure virtual]
Draw the pixmap tiled over an area.
multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn.
Reimplemented in csAnimatedPixmap , and csSimplePixmap .
The documentation for this class was generated from the following file:
Generated for Crystal Space by
doxygen
1.2.5 written by
Dimitri van Heesch ,
©1997-2000