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texture.h

00001 /*
00002     Copyright (C) 1998, 2000 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __IENGINE_TEXTURE_H__
00020 #define __IENGINE_TEXTURE_H__
00021 
00022 #include "csutil/scf.h"
00023 #include "cstypes.h"
00024 
00025 struct iImage;
00026 struct iTextureHandle;
00027 struct iTextureManager;
00028 struct iTextureWrapper;
00029 struct iObject;
00030 
00031 SCF_VERSION (iTextureCallback, 0, 0, 1);
00032 
00036 struct iTextureCallback : public iBase
00037 {
00039   virtual void UseTexture (iTextureWrapper* wrap) = 0;
00040 };
00041 
00042 SCF_VERSION (iTextureWrapper, 0, 0, 4);
00043 
00050 struct iTextureWrapper : public iBase
00051 {
00053   virtual iObject *QueryObject() = 0;
00054 
00056   virtual iTextureWrapper *Clone () const = 0;
00057 
00062   virtual void SetImageFile (iImage *Image) = 0;
00064   virtual iImage* GetImageFile () = 0;
00065 
00071   virtual void SetTextureHandle (iTextureHandle *tex) = 0;
00073   virtual iTextureHandle* GetTextureHandle () = 0;
00074 
00076   virtual void SetKeyColor (int red, int green, int blue) = 0;
00078   virtual void GetKeyColor (int &red, int &green, int &blue) = 0;
00079 
00081   virtual void SetFlags (int flags) = 0;
00083   virtual int GetFlags () = 0;
00084 
00086   virtual void Register (iTextureManager *txtmng) = 0;
00087 
00093   virtual void SetUseCallback (iTextureCallback* callback) = 0;
00094 
00099   virtual iTextureCallback* GetUseCallback () = 0;
00100 
00106   virtual void Visit () = 0;
00107 };
00108 
00109 
00110 SCF_VERSION (iTextureList, 0, 0, 1);
00111 
00115 struct iTextureList : public iBase
00116 {
00118   virtual iTextureWrapper *NewTexture (iImage *image) = 0;
00119 
00124   virtual iTextureWrapper *NewTexture (iTextureHandle *ith) = 0;
00125 
00127   virtual int GetCount () const = 0;
00128 
00130   virtual iTextureWrapper *Get (int n) const = 0;
00131 
00133   virtual int Add (iTextureWrapper *obj) = 0;
00134 
00136   virtual bool Remove (iTextureWrapper *obj) = 0;
00137 
00139   virtual bool Remove (int n) = 0;
00140 
00142   virtual void RemoveAll () = 0;
00143 
00145   virtual int Find (iTextureWrapper *obj) const = 0;
00146 
00148   virtual iTextureWrapper *FindByName (const char *Name) const = 0;
00149 };
00150 
00151 #endif // __IENGINE_TEXTURE_H__

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