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sprite2d.h00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __IMESH_SPRITE2D_H__ 00020 #define __IMESH_SPRITE2D_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "csutil/garray.h" 00024 #include "csutil/cscolor.h" 00025 #include "csgeom/vector2.h" 00026 00027 struct iMaterialWrapper; 00028 00029 struct csSprite2DVertex 00030 { 00031 csVector2 pos; 00032 csColor color_init; 00033 csColor color; 00034 float u, v; 00035 }; 00036 00037 CS_TYPEDEF_GROWING_ARRAY (csColoredVertices, csSprite2DVertex); 00038 00043 SCF_VERSION (iSprite2DUVAnimationFrame, 0, 0, 1); 00044 00045 struct iSprite2DUVAnimationFrame : public iBase 00046 { 00050 virtual void SetName (const char *name) = 0; 00051 00055 virtual const char *GetName () = 0; 00056 00060 virtual csVector2 &GetUVCoo (int idx) = 0; 00061 00065 virtual const csVector2 *GetUVCoo () = 0; 00066 00070 virtual int GetUVCount () = 0; 00071 00075 virtual void SetUV (int idx, float u, float v) = 0; 00076 00080 virtual void SetFrameData (const char *name, int duration, int num, float *uv) = 0; 00081 00085 virtual void RemoveUV (int idx) = 0; 00086 00090 virtual int GetDuration () = 0; 00091 00095 virtual void SetDuration (int duration) = 0; 00096 }; 00097 00098 00106 SCF_VERSION (iSprite2DUVAnimation, 0, 0, 1); 00107 00108 struct iSprite2DUVAnimation : public iBase 00109 { 00113 virtual void SetName (const char *name) = 0; 00114 00118 virtual const char *GetName () = 0; 00119 00123 virtual int GetFrameCount () = 0; 00124 00129 virtual iSprite2DUVAnimationFrame *GetFrame (int idx) = 0; 00130 00134 virtual iSprite2DUVAnimationFrame *GetFrame (const char *name) = 0; 00135 00140 virtual iSprite2DUVAnimationFrame *CreateFrame (int idx) = 0; 00141 00146 virtual void MoveFrame (int frame, int idx) = 0; 00147 00151 virtual void RemoveFrame (int idx) = 0; 00152 00153 }; 00154 00155 SCF_VERSION (iSprite2DFactoryState, 0, 0, 1); 00156 00160 struct iSprite2DFactoryState : public iBase 00161 { 00163 virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0; 00165 virtual iMaterialWrapper* GetMaterialWrapper () const = 0; 00167 virtual void SetMixMode (uint mode) = 0; 00169 virtual uint GetMixMode () const = 0; 00170 00177 virtual void SetLighting (bool l) = 0; 00178 00180 virtual bool HasLighting () const = 0; 00181 00185 virtual int GetUVAnimationCount () const = 0; 00186 00190 virtual iSprite2DUVAnimation *CreateUVAnimation () = 0; 00191 00195 virtual void RemoveUVAnimation (iSprite2DUVAnimation *anim) = 0; 00196 00200 virtual iSprite2DUVAnimation *GetUVAnimation (const char *name) = 0; 00201 00205 virtual iSprite2DUVAnimation *GetUVAnimation (int idx) = 0; 00206 }; 00207 00208 SCF_VERSION (iSprite2DState, 0, 0, 1); 00209 00214 struct iSprite2DState : public iSprite2DFactoryState 00215 { 00217 virtual csColoredVertices& GetVertices () = 0; 00223 virtual void CreateRegularVertices (int n, bool setuv) = 0; 00224 00236 virtual void SetUVAnimation (const char *name, int style, bool loop) = 0; 00237 00242 virtual void StopUVAnimation (int idx) = 0; 00243 00255 virtual void PlayUVAnimation (int idx, int style, bool loop) = 0; 00256 }; 00257 00258 #endif 00259 Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |