Google

Main Page   Class Hierarchy   Compound List   File List   Compound Members  

iMotionController Struct Reference

Interface for setting motion parameters on a skeleton. More...

#include <motion.h>

Inheritance diagram for iMotionController:

iBase List of all members.

Public Methods

virtual iSkeletonBoneGetSkeleton ()=0
 Return the Skeleton I control.

virtual void SetMotion (iMotionTemplate *motion)=0
 Set the motion stack to just this motion.

virtual void BlendMotion (iMotionTemplate *motion)=0
 Blend another motion on the motion stack.

virtual void Pause (bool enable)=0
 Pause or Unpause this motion.


Detailed Description

Interface for setting motion parameters on a skeleton.

This is the structure that actually does the animation on the skeleton.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000