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iSpiralState Struct Reference

This interface describes the API for the spiral mesh object. More...

#include <spiral.h>

Inheritance diagram for iSpiralState:

iBase List of all members.

Public Methods

virtual void SetParticleCount (int num)=0
 Set the number of particles to use.

virtual int GetParticleCount () const=0
 Get the number of particles.

virtual void SetSource (const csVector3 &source)=0
 Set the source for the particles.

virtual const csVector3GetSource () const=0
 Get the source for the particles.


Detailed Description

This interface describes the API for the spiral mesh object.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000