// // time: Thu Jun 21 06:32:13 2001 // // version: 3.1.2 (format), 4.1.3 (DX) // // // Begin MDF // MODULE StereoState // CATEGORY Stereo // DESCRIPTION new macro // INPUT modifiedObject; object; (no default); // INPUT where; window; (no default); // INPUT originalObject; object; (no default); // OUTPUT output_1; object; // End MDF // workspace: width = 562, height = 484 // layout: snap = 0, width = 50, height = 50, align = NN // macro StereoState( modifiedObject ,where ,originalObject ) -> ( output_1 ) { // // node Input[22]: x = 230, y = 30, inputs = 0, label = Input // parameter: position = 3, name = 'originalObject', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1 // StereoState_Input_22_out_1 = originalObject; // // node Attribute[1]: x = 235, y = 126, inputs = 2, label = Attribute // input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering mode" // StereoState_Attribute_1_out_1 = Attribute( StereoState_Input_22_out_1, "rendering mode" ) [instance: 1, cache: 1]; // // node Attribute[2]: x = 328, y = 122, inputs = 2, label = Attribute // input[2]: defaulting = 0, visible = 1, type = 32, value = "stereo camera mode" // StereoState_Attribute_2_out_1 = Attribute( StereoState_Input_22_out_1, "stereo camera mode" ) [instance: 2, cache: 1]; // // node Attribute[3]: x = 422, y = 111, inputs = 2, label = Attribute // input[2]: defaulting = 0, visible = 1, type = 32, value = "stereo system mode" // StereoState_Attribute_3_out_1 = Attribute( StereoState_Input_22_out_1, "stereo system mode" ) [instance: 3, cache: 1]; // // node Attribute[4]: x = 495, y = 97, inputs = 2, label = Attribute // input[2]: defaulting = 0, visible = 1, type = 32, value = "interaction mode" // StereoState_Attribute_4_out_1 = Attribute( StereoState_Input_22_out_1, "interaction mode" ) [instance: 4, cache: 1]; // // node Input[20]: x = 146, y = 33, inputs = 0, label = Input // parameter: position = 1, name = 'modifiedObject', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1 // StereoState_Input_20_out_1 = modifiedObject; // // node Input[21]: x = 26, y = 29, inputs = 0, label = Input // parameter: position = 2, name = 'where', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1 // StereoState_Input_21_out_1 = where; // // node SuperviseState[2]: x = 0, y = 211, inputs = 9, label = SuperviseState // input[5]: defaulting = 0, visible = 1, type = 3, value = 1 // StereoState_SuperviseState_2_out_1, StereoState_SuperviseState_2_out_2, StereoState_SuperviseState_2_out_3, StereoState_SuperviseState_2_out_4 = SuperviseState( StereoState_Input_21_out_1, NULL, NULL, StereoState_Input_20_out_1, 1, NULL, NULL, NULL, NULL ) [instance: 2, cache: 1]; // // node Options[2]: x = 182, y = 312, inputs = 9, label = Options // input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering mode" // input[4]: defaulting = 0, visible = 1, type = 32, value = "stereo camera mode" // input[6]: defaulting = 0, visible = 1, type = 32, value = "stereo system mode" // input[8]: defaulting = 0, visible = 1, type = 32, value = "interaction mode" // StereoState_Options_2_out_1 = Options( StereoState_SuperviseState_2_out_1, "rendering mode", StereoState_Attribute_1_out_1, "stereo camera mode", StereoState_Attribute_2_out_1, "stereo system mode", StereoState_Attribute_3_out_1, "interaction mode", StereoState_Attribute_4_out_1 ) [instance: 2, cache: 1]; // // node Output[5]: x = 342, y = 422, inputs = 1, label = Output // parameter: position = 1, name = 'output_1', value = ' ', descriptive = 0, description = ' ', required = 0, visible = 1 // output_1 = StereoState_Options_2_out_1; // network: end of macro body } StereoState_Input_22_out_1 = NULL; StereoState_Attribute_1_out_1 = NULL; StereoState_Attribute_2_out_1 = NULL; StereoState_Attribute_3_out_1 = NULL; StereoState_Attribute_4_out_1 = NULL; StereoState_Input_20_out_1 = NULL; StereoState_Input_21_out_1 = NULL; StereoState_SuperviseState_2_out_1 = NULL; StereoState_Options_2_out_1 = NULL;