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iSkeletonLimb Struct Reference

This interface describes the API for a limb in the skeleton system. More...

#include <skeleton.h>

Inheritance diagram for iSkeletonLimb:

iBase List of all members.

Public Methods

virtual void AddVertex (int v)=0
 Add a vertex index.

virtual int* GetVertices () const=0
 Get the array of vertex indices.

virtual int GetVertexCount () const=0
 Get the number of vertices in the array returned by GetVertices.

virtual iSkeletonConnectionCreateConnection ()=0
 Create a new connection and add it as a child.

virtual void SetName (const char *name)=0
 Set the name for this limb.

virtual const char* GetName () const=0
 Get the name for this limb.

virtual iSkeletonLimb* GetNextSibling () const=0
 Get next sibling in list.

virtual iSkeletonLimb* GetChildren () const=0
 Get first child limb.


Detailed Description

This interface describes the API for a limb in the skeleton system.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000