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class SG_EXPORT osg::ShapeDrawable


Inheritance:


Public Methods

[more] ShapeDrawable()
[more] ShapeDrawable(Shape* shape)
[more] ShapeDrawable(const ShapeDrawable& pg, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more]virtual Object* cloneType() const
[more]virtual Object* clone(const CopyOp& copyop) const
[more]virtual bool isSameKindAs(const Object* obj) const
[more]virtual const char* libraryName() const
[more]virtual const char* className() const
[more]void setTessellationHints(TessellationHints* hints)
[more]TessellationHints* getTessellationHints()
[more]const TessellationHints* getTessellationHints() const
[more]virtual void drawImplementation(State& state) const
draw ShapeDrawable directly ignoring an OpenGL display list which could be attached.
[more]virtual bool supports(AttributeFunctor&) const
return false, osg::ProceduralGeoemtry does not support accept(AttributeFunctor&)
[more]virtual bool supports(ConstAttributeFunctor&) const
return true, osg::ShapeDrawable does support accept(ConstAttributeFunctor&)
[more]virtual void accept(ConstAttributeFunctor& af) const
accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
[more]virtual bool supports(PrimitiveFunctor&) const
return true, osg::ShapeDrawable does support accept(PrimitiveFunctor&)
[more]virtual void accept(PrimitiveFunctor& pf) const
accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has

Protected Fields

[more]ref_ptr<TessellationHints> _tessellationHints

Protected Methods

[more]ShapeDrawable& operator = (const ShapeDrawable&)
[more]virtual ~ShapeDrawable()
[more]virtual bool computeBound() const


Inherited from Drawable:

Public Methods

ovirtual Geometry* asGeometry()
ovirtual const Geometry* asGeometry() const
oinline const ParentList& getParents() const
oinline ParentList getParents()
oinline Node* getParent(unsigned int i)
oinline const Node* getParent(unsigned int i) const
oinline unsigned int getNumParents() const
oinline void setStateSet(StateSet* state)
oinline StateSet* getStateSet()
oinline const StateSet* getStateSet() const
oStateSet* getOrCreateStateSet()
ovoid dirtyBound()
oinline const BoundingBox& getBound() const
oinline void setShape(Shape* shape)
oinline Shape* getShape()
oinline const Shape* getShape() const
ovoid setSupportsDisplayList(bool flag)
oinline bool getSupportsDisplayList() const
ovoid setUseDisplayList(bool flag)
oinline bool getUseDisplayList() const
ovoid dirtyDisplayList()
ovirtual void compile(State& state) const
ovoid setUpdateCallback(UpdateCallback* ac)
oUpdateCallback* getUpdateCallback()
ovoid setAppCallback(AppCallback* ac)
oAppCallback* getAppCallback()
oconst AppCallback* getAppCallback() const
ovoid setCullCallback(CullCallback* cc)
oCullCallback* getCullCallback()
oconst CullCallback* getCullCallback() const
ovoid setDrawCallback(DrawCallback* dc)
oDrawCallback* getDrawCallback()
oconst DrawCallback* getDrawCallback() const
ostatic void deleteDisplayList(uint contextID, uint globj)
ostatic void flushDeletedDisplayLists(uint contextID)
oinline void draw(State& state) const

Public Members

otypedef std::vector<Node*> ParentList
ostruct UpdateCallback: public virtual osg::Referenced
ostruct AppCallback: public UpdateCallback
ostruct CullCallback: public virtual osg::Referenced
ostruct DrawCallback: public virtual osg::Referenced
oenum AttributeType
class AttributeFunctor
class ConstAttributeFunctor
class PrimitiveFunctor

Protected Fields

oParentList _parents
oref_ptr<StateSet> _stateset
omutable BoundingBox _bbox
omutable bool _bbox_computed
oref_ptr<Shape> _shape
obool _supportsDisplayList
obool _useDisplayList
omutable GLObjectList _globjList
oref_ptr<UpdateCallback> _updateCallback
oref_ptr<DrawCallback> _drawCallback
oref_ptr<CullCallback> _cullCallback

Protected Methods

ovoid addParent(osg::Node* node)
ovoid removeParent(osg::Node* node)

Protected Members

otypedef osg::buffered_value<uint> GLObjectList


Inherited from Object:

Public Methods

oinline void setDataVariance(DataVariance dv)
oinline DataVariance getDataVariance() const
oinline void setUserData(Referenced* obj)
oinline Referenced* getUserData()
oinline const Referenced* getUserData() const

Public Members

oenum DataVariance

Protected Fields

oDataVariance _dataVariance
oref_ptr<Referenced> _userData


Inherited from Referenced:

Public Methods

ostatic void setDeleteHandler(DeleteHandler* handler)
ostatic DeleteHandler* getDeleteHandler()
oinline void ref() const
oinline void unref_nodelete() const
oinline int referenceCount() const
oinline void unref() const

Protected Fields

omutable int _refCount


Documentation

o ShapeDrawable()

o ShapeDrawable(Shape* shape)

o ShapeDrawable(const ShapeDrawable& pg, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

ovirtual Object* cloneType() const

ovirtual Object* clone(const CopyOp& copyop) const

ovirtual bool isSameKindAs(const Object* obj) const

ovirtual const char* libraryName() const

ovirtual const char* className() const

ovoid setTessellationHints(TessellationHints* hints)

oTessellationHints* getTessellationHints()

oconst TessellationHints* getTessellationHints() const

ovirtual void drawImplementation(State& state) const
draw ShapeDrawable directly ignoring an OpenGL display list which could be attached. This is the internal draw method which does the drawing itself, and is the method to override when deriving from ShapeDrawable for user-drawn objects.

ovirtual bool supports(AttributeFunctor&) const
return false, osg::ProceduralGeoemtry does not support accept(AttributeFunctor&)

ovirtual bool supports(ConstAttributeFunctor&) const
return true, osg::ShapeDrawable does support accept(ConstAttributeFunctor&)

ovirtual void accept(ConstAttributeFunctor& af) const
accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has

ovirtual bool supports(PrimitiveFunctor&) const
return true, osg::ShapeDrawable does support accept(PrimitiveFunctor&)

ovirtual void accept(PrimitiveFunctor& pf) const
accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has

oShapeDrawable& operator = (const ShapeDrawable&)

ovirtual ~ShapeDrawable()

ovirtual bool computeBound() const

oref_ptr<TessellationHints> _tessellationHints


This class has no child classes.

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