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class SG_EXPORT osg::DOFTransform

DOFTransform - encapsulates Multigen DOF behavior

Inheritance:


Public Methods

[more] DOFTransform()
constructor
[more] DOFTransform(const DOFTransform& dof, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
copy constructor
[more] META_Node(osg, DOFTransform)
[more]virtual DOFTransform* asDOFTransform()
[more]virtual const DOFTransform* asDOFTransform() const
[more]virtual void traverse(NodeVisitor& nv)
[more]void setMinHPR(const Vec3& hpr)
[more]const Vec3& getMinHPR() const
[more]void setMaxHPR(const Vec3& hpr)
[more]const Vec3& getMaxHPR() const
[more]void setIncrementHPR(const Vec3& hpr)
[more]const Vec3& getIncrementHPR() const
[more]void setCurrentHPR(const Vec3& hpr)
[more]const Vec3& getCurrentHPR() const
[more]void updateCurrentHPR(const Vec3& hpr)
[more]void setMinTranslate(const Vec3& translate)
[more]const Vec3& getMinTranslate() const
[more]void setMaxTranslate(const Vec3& translate)
[more]const Vec3& getMaxTranslate() const
[more]void setIncrementTranslate(const Vec3& translate)
[more]const Vec3& getIncrementTranslate() const
[more]void setCurrentTranslate(const Vec3& translate)
[more]inline const Vec3& getCurrentTranslate() const
[more]void updateCurrentTranslate(const Vec3& translate)
[more]void setMinScale(const Vec3& scale)
[more]const Vec3& getMinScale() const
[more]void setMaxScale(const Vec3& scale)
[more]const Vec3& getMaxScale() const
[more]void setIncrementScale(const Vec3& scale)
[more]const Vec3& getIncrementScale() const
[more]void setCurrentScale(const Vec3& scale)
[more]inline const Vec3& getCurrentScale() const
[more]void updateCurrentScale(const Vec3& scale)
[more]void setPutMatrix(const Matrix& put)
[more]inline const Matrix& getPutMatrix() const
[more]void setInversePutMatrix(const Matrix& inversePut)
[more]inline const Matrix& getInversePutMatrix() const
[more]void setLimitationFlags(unsigned long flags)
[more]inline unsigned long getLimitationFlags() const
[more]inline void setAnimationOn(bool do_animate)
[more]inline bool getAnimationOn() const
[more]void animate()
[more]virtual bool computeLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const
[more]virtual bool computeWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const

Protected Fields

[more]Vec3 _minHPR
[more]Vec3 _maxHPR
[more]Vec3 _currentHPR
[more]Vec3 _incrementHPR
[more]Vec3 _minTranslate
[more]Vec3 _maxTranslate
[more]Vec3 _currentTranslate
[more]Vec3 _incrementTranslate
[more]Vec3 _minScale
[more]Vec3 _maxScale
[more]Vec3 _currentScale
[more]Vec3 _incrementScale
[more]Matrix _Put
[more]Matrix _inversePut
[more]unsigned long _limitationFlags
[more]bool _animationOn
[more]unsigned short _increasingFlags
flags indicating whether value is incerasing or decreasing in animation bits form right to left, 1 means increasing while 0 is decreasing 0 = x translation 1 = y translation 2 = z translation 3 = pitch 4 = roll 5 = yaw 6 = x scale 7 = y scale 8 = z scale

Protected Methods

[more]virtual ~DOFTransform()


Inherited from Transform:

Public Methods

ovirtual Transform* asTransform()
ovirtual const Transform* asTransform() const
ovirtual MatrixTransform* asMatrixTransform()
ovirtual const MatrixTransform* asMatrixTransform() const
ovirtual PositionAttitudeTransform* asPositionAttitudeTransform()
ovirtual const PositionAttitudeTransform* asPositionAttitudeTransform() const
ovoid setReferenceFrame(ReferenceFrame rf)
oReferenceFrame getReferenceFrame() const
ovoid setComputeTransformCallback(ComputeTransformCallback* ctc)
oComputeTransformCallback* getComputeTransformCallback()
oconst ComputeTransformCallback* getComputeTransformCallback() const
oinline bool getLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const
oinline bool getWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const

Public Members

oenum ReferenceFrame
ostruct ComputeTransformCallback: public virtual osg::Referenced

Protected Fields

oref_ptr<ComputeTransformCallback> _computeTransformCallback
oReferenceFrame _referenceFrame

Protected Methods

ovirtual bool computeBound() const


Inherited from Group:

Public Methods

ovirtual Group* asGroup()
ovirtual const Group* asGroup() const
ovirtual bool addChild( Node* child )
ovirtual bool removeChild( Node* child )
ovirtual bool removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)
ovirtual bool replaceChild( Node* origChild, Node* newChild )
oinline unsigned int getNumChildren() const
ovirtual bool setChild( unsigned int i, Node* node )
oinline Node* getChild( unsigned int i )
oinline const Node* getChild( unsigned int i ) const
oinline bool containsNode( const Node* node ) const
oinline unsigned int getChildIndex( const Node* node ) const

Public Members

otypedef std::vector<ref_ptr<Node> > ChildList

Protected Fields

oChildList _children


Inherited from Node:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp& copyop) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* libraryName() const
ovirtual const char* className() const
ovirtual void accept(NodeVisitor& nv)
ovirtual void ascend(NodeVisitor& nv)
oinline void setName( const std::string& name )
oinline void setName( const char* name )
oinline const std::string& getName() const
oinline const ParentList& getParents() const
oinline ParentList getParents()
oinline Group* getParent(unsigned int i)
oinline const Group* getParent(unsigned int i) const
oinline unsigned int getNumParents() const
ovoid setUpdateCallback(NodeCallback* nc)
oinline NodeCallback* getUpdateCallback()
oinline const NodeCallback* getUpdateCallback() const
ovoid setAppCallback(NodeCallback* nc)
oinline NodeCallback* getAppCallback()
oinline const NodeCallback* getAppCallback() const
oinline unsigned int getNumChildrenRequiringUpdateTraversal() const
ovoid setCullCallback(NodeCallback* nc)
oinline NodeCallback* getCullCallback()
oinline const NodeCallback* getCullCallback() const
ovoid setCullingActive(bool active)
oinline bool getCullingActive() const
oinline unsigned int getNumChildrenWithCullingDisabled() const
oinline bool isCullingActive() const
oinline unsigned int getNumChildrenWithOccluderNodes() const
obool containsOccluderNodes() const
oinline void setNodeMask(NodeMask nm)
oinline NodeMask getNodeMask() const
oinline const DescriptionList& getDescriptions() const
oinline DescriptionList& getDescriptions()
oinline const std::string& getDescription(unsigned int i) const
oinline std::string& getDescription(unsigned int i)
oinline unsigned int getNumDescriptions() const
ovoid addDescription(const std::string& desc)
oinline void setStateSet(osg::StateSet* dstate)
oosg::StateSet* getOrCreateStateSet()
oinline osg::StateSet* getStateSet()
oinline const osg::StateSet* getStateSet() const
oinline const BoundingSphere& getBound() const
ovoid dirtyBound()

Public Members

otypedef std::vector<Group*> ParentList
otypedef unsigned int NodeMask
otypedef std::vector<std::string> DescriptionList

Protected Fields

omutable BoundingSphere _bsphere
omutable bool _bsphere_computed
ostd::string _name
oParentList _parents
oref_ptr<NodeCallback> _updateCallback
ounsigned int _numChildrenRequiringUpdateTraversal
oref_ptr<NodeCallback> _cullCallback
obool _cullingActive
ounsigned int _numChildrenWithCullingDisabled
ounsigned int _numChildrenWithOccluderNodes
oNodeMask _nodeMask
oDescriptionList _descriptions
oref_ptr<StateSet> _stateset

Protected Methods

ovoid addParent(osg::Group* node)
ovoid removeParent(osg::Group* node)
ovoid setNumChildrenRequiringUpdateTraversal(unsigned int num)
ovoid setNumChildrenWithCullingDisabled(unsigned int num)
ovoid setNumChildrenWithOccluderNodes(unsigned int num)


Inherited from Object:

Public Methods

oinline void setDataVariance(DataVariance dv)
oinline DataVariance getDataVariance() const
oinline void setUserData(Referenced* obj)
oinline Referenced* getUserData()
oinline const Referenced* getUserData() const

Public Members

oenum DataVariance

Protected Fields

oDataVariance _dataVariance
oref_ptr<Referenced> _userData


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
ostatic void setDeleteHandler(DeleteHandler* handler)
ostatic DeleteHandler* getDeleteHandler()
oinline void ref() const
oinline void unref_nodelete() const
oinline int referenceCount() const
oinline void unref() const

Protected Fields

omutable int _refCount


Documentation

DOFTransform - encapsulates Multigen DOF behavior
o DOFTransform()
constructor

o DOFTransform(const DOFTransform& dof, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
copy constructor

o META_Node(osg, DOFTransform)

ovirtual DOFTransform* asDOFTransform()

ovirtual const DOFTransform* asDOFTransform() const

ovirtual void traverse(NodeVisitor& nv)

ovoid setMinHPR(const Vec3& hpr)

oconst Vec3& getMinHPR() const

ovoid setMaxHPR(const Vec3& hpr)

oconst Vec3& getMaxHPR() const

ovoid setIncrementHPR(const Vec3& hpr)

oconst Vec3& getIncrementHPR() const

ovoid setCurrentHPR(const Vec3& hpr)

oconst Vec3& getCurrentHPR() const

ovoid updateCurrentHPR(const Vec3& hpr)

ovoid setMinTranslate(const Vec3& translate)

oconst Vec3& getMinTranslate() const

ovoid setMaxTranslate(const Vec3& translate)

oconst Vec3& getMaxTranslate() const

ovoid setIncrementTranslate(const Vec3& translate)

oconst Vec3& getIncrementTranslate() const

ovoid setCurrentTranslate(const Vec3& translate)

oinline const Vec3& getCurrentTranslate() const

ovoid updateCurrentTranslate(const Vec3& translate)

ovoid setMinScale(const Vec3& scale)

oconst Vec3& getMinScale() const

ovoid setMaxScale(const Vec3& scale)

oconst Vec3& getMaxScale() const

ovoid setIncrementScale(const Vec3& scale)

oconst Vec3& getIncrementScale() const

ovoid setCurrentScale(const Vec3& scale)

oinline const Vec3& getCurrentScale() const

ovoid updateCurrentScale(const Vec3& scale)

ovoid setPutMatrix(const Matrix& put)

oinline const Matrix& getPutMatrix() const

ovoid setInversePutMatrix(const Matrix& inversePut)

oinline const Matrix& getInversePutMatrix() const

ovoid setLimitationFlags(unsigned long flags)

oinline unsigned long getLimitationFlags() const

oinline void setAnimationOn(bool do_animate)

oinline bool getAnimationOn() const

ovoid animate()

ovirtual bool computeLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const

ovirtual bool computeWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const

ovirtual ~DOFTransform()

oVec3 _minHPR

oVec3 _maxHPR

oVec3 _currentHPR

oVec3 _incrementHPR

oVec3 _minTranslate

oVec3 _maxTranslate

oVec3 _currentTranslate

oVec3 _incrementTranslate

oVec3 _minScale

oVec3 _maxScale

oVec3 _currentScale

oVec3 _incrementScale

oMatrix _Put

oMatrix _inversePut

ounsigned long _limitationFlags

obool _animationOn

ounsigned short _increasingFlags
flags indicating whether value is incerasing or decreasing in animation bits form right to left, 1 means increasing while 0 is decreasing 0 = x translation 1 = y translation 2 = z translation 3 = pitch 4 = roll 5 = yaw 6 = x scale 7 = y scale 8 = z scale


This class has no child classes.

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